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 Post subject: Thank goodness for descriptive dialogue (Green Lantern)
PostPosted: Fri Sep 30, 2005 6:16 pm 
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I'm discovering one problem with the black and white Green Lantern reprints in SHOWCASE PRESENTS... He's a character who works with a green ring and has a problem with the color yellow. Those two colors don't tend to show up in black and white.

Fortunately, John Broome was forward thinking enough to describe everything in the dialogue. (I'm not sure what DC's going to do when they get to the post Silver-Age stories that aren't quite as helpful in that respect.)

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 Post subject: Thank goodness for descriptive dialogue (Green Lantern)
PostPosted: Fri Sep 30, 2005 7:58 pm 
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Sympathetic Moron

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See?! See?! I toldja there were problems with the black and white reprints!

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 Post subject: Thank goodness for descriptive dialogue (Green Lantern)
PostPosted: Fri Sep 30, 2005 8:15 pm 
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Leo stepped right into that one!


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 Post subject: Thank goodness for descriptive dialogue (Green Lantern)
PostPosted: Fri Sep 30, 2005 8:27 pm 
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"Ha haho"??

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 Post subject: Thank goodness for descriptive dialogue (Green Lantern)
PostPosted: Fri Sep 30, 2005 8:35 pm 
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You can call me 'Leo'

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Linda wrote:
"Ha haho"??

That's Sinestro. People from Korugar laugh a little differently than the rest of the universe.


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 Post subject: Thank goodness for descriptive dialogue (Green Lantern)
PostPosted: Sat Oct 01, 2005 8:59 am 
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Sympathetic Moron

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Itsa combination "laugh-insult-your-mama" maneuver...

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 Post subject: Thank goodness for descriptive dialogue (Green Lantern)
PostPosted: Sat Oct 01, 2005 11:43 am 
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How does

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Dang! Where's Kyle Raynor when you need his not-affected-by-yellow green lantern ring?

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 Post subject: Thank goodness for descriptive dialogue (Green Lantern)
PostPosted: Sat Oct 01, 2005 1:48 pm 
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Who is... ?

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At that time? Depending on how you view DC time he was either in diapers or in high school.

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 Post subject: Thank goodness for descriptive dialogue (Green Lantern)
PostPosted: Sat Oct 01, 2005 11:20 pm 
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Kyle Rayner's ring did not have the yellow impurity. Fortunately, writers countered by making Kyle an idiot.


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 Post subject: Thank goodness for descriptive dialogue (Green Lantern)
PostPosted: Sun Oct 02, 2005 2:55 am 
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How does

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Impure thoughts...

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 Post subject: Thank goodness for descriptive dialogue (Green Lantern)
PostPosted: Sun Oct 02, 2005 6:11 am 
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What's the current take - It seems to me that if you are a Rookie, your ring has a problem with yellow but the problem fades with experience*



*(from reading Green Lantern: Recharge)


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 Post subject: Thank goodness for descriptive dialogue (Green Lantern)
PostPosted: Sun Oct 02, 2005 7:51 am 
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My take on the yellow impurity is as long as the Lanterns "remember fear" they can overcome the impurity. Meaning that they have to concentrate for that to work. If they're caught up in a battle and not able to take the time to think about it, then yellow is still a problem.

Kyle, still having fear, was always able to overcome the impurity.

I don't know. It's an excuse to bridge the gap between the traditional GLs and Kyle. As excuses go it's all right, but it's better left not discussed in the books too much.


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 Post subject: Thank goodness for descriptive dialogue (Green Lantern)
PostPosted: Sun Oct 02, 2005 8:24 am 
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I like the old Green Lantern's weakness better.

There's something just so arbitrary about the color yellow. Plus, it ends up making half of GL's villains colored in the stuff. Wood's lame and all, but at least it makes a certain amount of sense for someone to pick up a shovel or something and wail on him... instead of *just* happening to pick up a yellow brick and throwing it at him.

Then again, I always preferred the Golden Age versions to those new fangled Silver Age upstarts. Alan Scott and Jay Garrick, those are some real heroes... not Mr. Womanizer and Dr. Bland. :)

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 Post subject: Thank goodness for descriptive dialogue (Green Lantern)
PostPosted: Sun Oct 02, 2005 11:28 am 
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Yep; that was one of the things that made the early 90s JSA series by Parobeck and Strazewski so good!

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 Post subject: Thank goodness for descriptive dialogue (Green Lantern)
PostPosted: Sun Oct 02, 2005 3:23 pm 
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I really miss Mike Parobeck's work. I loved that Justice Society series.


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 Post subject: Thank goodness for descriptive dialogue (Green Lantern)
PostPosted: Sun Jun 27, 2010 12:31 pm 
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The bystander's flowery description of the combatants probably helps in the black & white reprints too:

Image

(Grown-ups actually spoke that way when I was a kid.)

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 Post subject: Thank goodness for descriptive dialogue (Green Lantern)
PostPosted: Sun Jun 27, 2010 1:01 pm 
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Awesome

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Steven Clubb wrote:
I like the old Green Lantern's weakness better.

There's something just so arbitrary about the color yellow. Plus, it ends up making half of GL's villains colored in the stuff. Wood's lame and all, but at least it makes a certain amount of sense for someone to pick up a shovel or something and wail on him... instead of *just* happening to pick up a yellow brick and throwing it at him.

Then again, I always preferred the Golden Age versions to those new fangled Silver Age upstarts. Alan Scott and Jay Garrick, those are some real heroes... not Mr. Womanizer and Dr. Bland. :)


In my imagined update that would use Alan Scott as the renegade Lantern using the ring and lantern of the oppressive Sentinel Corps to fight crime on earth while keeping Earth free from the Sentinels and their Guardian masters Influence.....the weakness wouldn't be wood, or yellow....the but actual substance of Gold.

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