The Xbox 360 was released in late 2005 and the console is still running strong. Based on a couple of job postings on social networking site LinkedIn, it appears that work is now underway for the next generation Xbox console.
The Xbox Console Architecture team appears to be early on in their process. One position is for a Graphics Architect and the listing states that the job entails, “architecture analysis, key technology selection, architecture specification,” implying that the graphics hardware selection process has not yet begun. Since the GPU is one of the main driving forces in a new console, it’s probably safe to say that we’re in the early conceptual stages of the device. The job description goes on to say that, “The ideal candidate will have been the lead architect and/or implementation lead of a 3D graphics core. The candidate must have taken designs from investigation to end-customer shipment during their career.” One would have to think that this statement severely decreases the qualified applicant pool.
The second position is for a Senior Architect and Performance Engineer and continues to point to the fact that Microsoft is in the early stages of the project with the statement, “involved in product definition from early evaluation all the way through high volume manufacturing.” The job requires pre and post silicon performance and functional validation, as well as the development of performance tools and test suites.
Since Microsoft is beginning to staff up for the next generation Xbox, it’s safe to assume that Sony and Nintendo will be starting to do so as well if they haven’t already. It also appears that we will be using the Xbox 360 for quite some time at this point since it takes a long time to create a design, perfect it, and then mass market the product. This falls in line with what Microsoft’s Chad Lewis said in 2010: “What you’ve seen is with this new sleek design and Kinect for Xbox 360 we’ve got at least another five years of this generation where we continue to offer great experiences for people.”
Internal Microsoft video shows general direction for next-gen gaming
While next to nothing is known about the future plans for Microsoft's next-gen gaming platform, a small blip about its general direction has surfaced in the form of an internal video.
According to Zdnet, the video is a bit dated - May 2010 - but still represents the only known information about the direction Microsoft is headed with its next platform.
Quote:
While searching around the Internet to find information the future of the Xbox, I stumbled across an internal video dated May 2010 which showcases some of the WGX (Windows Gaming eXperience) team’s ambitions for next-generation gaming between Windows, Xbox Live, and mobile platform. For those of you who are unfamiliar, WGX is an internal Microsoft team comprised of all gaming-related endeavors between all of Microsoft’s platforms. Though the video is from 2010, this is the closest look we have had yet at exactly what WGX’s vision is.
The video does seem to place emphasis on the Kinect experience, which shouldn't come as a major surprise, as it is an integral part of the platform. Microsoft hit a home run with Kinect and it would be foolish for them to leave that technology behind with the Xbox 360.
While we don't know when the next generation Xbox will land, Microsoft is hard at work on its next platform. The company made great strides compared to the original Xbox and will be looking to carry that forward into its next generation console.
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